<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>Per page discussions (new threads)</title>
		<link>http://activeside.wikidot.com/forum/c-106469/per-page-discussions</link>
		<description>Threads in the forum category &quot;Per page discussions&quot; - This category holds per-page comment threads</description>
				<copyright></copyright>
		<lastBuildDate>Tue, 10 Mar 2026 18:03:02 +0000</lastBuildDate>
		
					<item>
				<guid>http://activeside.wikidot.com/forum/t-350504</guid>
				<title>Pourquoi les designers doivent rechercher d’abord le chaos et la complexité</title>
				<link>http://activeside.wikidot.com/forum/t-350504/pourquoi-les-designers-doivent-rechercher-dabord-le-chaos-et</link>
				<description></description>
				<pubDate>Mon, 25 Apr 2011 08:17:51 +0000</pubDate>
				<wikidot:authorName>Kaelig</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Merci beaucoup pour cet article d'excellente qualité. J'ai pris beaucoup de plaisir à le lire et surtout il m'a apporté un peu de réconfort. En effet je suis actuellement sur la conception d'une application qui doit présenter un &quot;tout&quot; assez compliqué à percevoir dans sa globalité mais qu'il faut rendre accessible, voire ludique, didactique pour l'utilisateur.</p> <p>J'ai failli jeter l'éponge à plusieurs reprises en phase de chaos complet, ton article me permet de relativiser : il faut parfois s'accrocher pour qu'une structure compréhensible se dégage.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://activeside.wikidot.com/forum/t-350226</guid>
				<title>Why designers should seek chaos and complexity first</title>
				<link>http://activeside.wikidot.com/forum/t-350226/why-designers-should-seek-chaos-and-complexity-first</link>
				<description></description>
				<pubDate>Sat, 23 Apr 2011 15:01:31 +0000</pubDate>
				<wikidot:authorName>lrrm</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>basically you're right. but you're mixing up different things. chaos is something that has several definitions. for a mathematician it is something different like for a physitist and something different for a designer. but for all chaos has no order. complexity always has an order, although it's hard to understand. finding the underlying patterns is nothing else than to do your job as a creative. creativity is always a play with systems and modules. if there are not enough modules in a system you can't be creative. so simplicity derives from complexity if you have understood a problem. like steve jobs said. what you're talking about is finding of problem solving strategies, and there are an awfull lot of them.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://activeside.wikidot.com/forum/t-301757</guid>
				<title>Build Your Business Around Your Customers (not the other way around)</title>
				<link>http://activeside.wikidot.com/forum/t-301757/build-your-business-around-your-customers-not-the-other-way</link>
				<description></description>
				<pubDate>Sat, 22 Jan 2011 09:21:59 +0000</pubDate>
				<wikidot:authorName>Scott Bolinger</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Interesting topic, great site design. Not trying to be a jerk, but you really need to use spellcheck, and maybe get a proofreader for grammar.</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://activeside.wikidot.com/forum/t-271764</guid>
				<title>Cyclic and Linear Thinking</title>
				<link>http://activeside.wikidot.com/forum/t-271764/cyclic-and-linear-thinking</link>
				<description></description>
				<pubDate>Sat, 02 Oct 2010 07:00:42 +0000</pubDate>
				<wikidot:authorName>Martin Smit</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>Great site. Linear as opposed to cyclic thinking. Devoted my PhD research to that subject (www.researchinarchitecture.com). Our world would look much better if designers, and especially architects would start to think more cyclical</p> 
				 	]]>
				</content:encoded>							</item>
					<item>
				<guid>http://activeside.wikidot.com/forum/t-259733</guid>
				<title>Creativity is 20% inspiration + 80% practice</title>
				<link>http://activeside.wikidot.com/forum/t-259733/creativity-is-20-inspiration-80-practice</link>
				<description></description>
				<pubDate>Wed, 18 Aug 2010 20:34:18 +0000</pubDate>
				<wikidot:authorName>Dianne</wikidot:authorName>								<content:encoded>
					<![CDATA[
						 <p>I have been trying to explain the &quot;T-Shaped Person&quot; for years! People keep asking how a creative person survives the boredom of spending years learning the arcane details of programming, networks and the internet. How can a creative soul survive typography, Ux, &quot;limiting&quot; creative briefs, client demands and media research.</p> <p>If you want to be single-minded, go be an artist, or musician or a writer allon your own in a garret somewhere. Stay away from practical execution. If you want the world to respect what you do, you need to be &quot;T-Shaped&quot;. YO need discipline, and you need to open your mind to other people and ideas.</p> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>